This Shader focuses on improving the existing vanilla shader to look more aesthetic and realistic without ruining the existing gameplay or sacrificing much performance. Only for Android and iOS MCPE (uses OpenGL ES) Changelog Fixed underwater (1.17.10) Fixed rain_snow (1.17.10) Fixed static water disp on some devices (not sure) Some changes to sky gradient Mist density now changes based on the time Some minor improvements and other bug fixes.