Java combat is based on the cooldown which is a certain time with a weapon / tool in which you can do the maximum damage with it and can be visually seen as a loading bar below the cursor Cooldown: Sword 0.60s Trident 0.90s Any item other than a weapon / tool 0.25s Hoes 0.25s Wooden Axe 1.25s Stone Axe 1.25s Iron Axe 1.10s Golden Axe 1.0s Diamond Axe 1.0s Netherite Axe 1.0s