Vanilla RTX Normals takes full advantage of per-pixel MERs, which define Metallic/Emissive/Roughness for each block to give them maximum possible detail with both heightmaps & normal maps existing as separate subpacks. All blocks that exist in Vanilla game are covered in this pack. Select previous changelogs from drop down menu to access latest update (v1.7.3) changelogs Corrected thumbnail (wrong file was uploaded, the logo text was missing, nothing else has changed)