Vanilla RTX Normals takes full advantage of per-pixel MERs, which define Metallic/Emissive/Roughness for each block to give them maximum possible detail with both heightmaps & normal maps existing as separate subpacks. All Vanilla blocks are covered in this pack. Added full support for all 3 stages of reactor core block Improved all leaves heightmaps, overall cleaner, softer heightmap edges on transparent pixels, adjustments to all leaves normal maps, now smoother Added placeholder normal maps for education edition blocks (some had missing texture prior to this update in normal maps subpack), some education edition blocks in normal maps subpack no longer use heightmaps Fully revamped old stonecutter Updated daylight detector MERs, now consistent with quartz & wood (materials which are used to craft it)