Truly Vanilla RTX uses Normal maps and Bump up or Heightmaps, The difference it makes is Depth comes naturally! Normal maps hold more data for Ray tracing than bump up maps & Generally interact better with Light around,. All values for Blocks reflectiveness or roughness have had special care, Changelog Another Truly Vanilla RTX update bringing More features, Fixes & Customization (3 more Add-ons!) - Added 2 Special blocks for the First time Ever in Minecraft with RTX etc,,,,