This started as a personal project to update the texture pack, “Classic Alternative” and does use assets from that pack, however with permission from InfiniteVoid Changelog Blocks: - Hardened clay names have been fixed - Crying obsidian does not randomly rotate - Ancient debris has a new texture - Rose has a neon texture in the Alpha subpack - Lilac has a neon texture in the Alpha subpack - Sunflower has a neon texture in the Alpha subpack - Peony has a neon texture in the alpha subpack - Sweet berry bushes have a neon texture in the alpha subpack - Lily of the valley has a classic texture - Item frame now matched the item - Barrel now has the same sounds as the chest - Alpha and Neon subpacks now have the appropriate sapling colours - Glass uses april fools texture - Sweet berry bush is slightly tweaked - Grass path side has been raised up to look like regular grass, and has a nicely done side instead of the regular messy grass - Campfires now have the same speed as the regular fire - Swamp biome is now neon in the Neon subpack - Swamp is now dark in the Dark subpack - Minor foliage tweak in the default texture pack Items: - Cod spawn egg has a new texture to better match the entity - Sweet berry is slightly tweaked, and has an outline - Dried Kelp has an outline - Cookie has an outline - You can now switch to using battle axes instead of regular ones by changing the item_texture_battleaxes into simply item_texture Entities: - Removed smoke particles from endermen and endermite due to it removing potion particles - Flame atlas has been added - Cave spider is slightly lighter, and the eyes have been fixed to match regular spider Other: - description changed - Alpha subpack has been renamed to Neon Edition - Beta subpack has been renamed to Dark Edition - Changed lighting to somewhat resemble classic lighting Known Bugs: - Panorama is slightly cut off, unfortunately i do not have the resources to fix that To do: - Find out how to make the sky classicy - Somehow implement plate armor - Find someway to include old player textures (i.e Rana, Steve, Beast boy, etc)