This is based of PXBE shader (PXD shader) which is now discontinued. IVG stands for “Improved Vanilla Graphics”. Changelog -fog added -directional lighting added -new tonemap -nether fog effect -end fog effect -50+ bugs fixed -android support fix -tested on a 2gb ram pc - average fps : 100 - 200 (vsync off) -smooth shadows added -smoothened lighting -fixed over saturation theres still more than 50+ bugs fixed that i cant mention rn