Introducing the Human Addon! What does it do? It adds Humans (also known as Steve) into the game as a mob. Of course there’s other humans surviving in your world, you just haven’t come across them yet, until now. Some of you may know that humans used to be in a very very early version of the game. I wanted to add them back, while keeping them at least a bit primitive like they once were. Changelog -added the cartographer, collector and oceanologist -added three structures, the observatory, the shepherd house and the resource house -added skin tunic which can change the skin of any tamed human -added ruby, emerald and studded gears -added the ruby, bronze totem and silver totem -followers can now equip armor (buggy) -updated nighttime trades -updated professions to allow limited use with ordering rod -updated blacksmiths and enchanter trades to include new gear -updated existing loot tables for chests to include some of the new items -removed chainmail trades from armorsmith -removed stone tools from enchanter trades -removed randomizers