Human AddonV1.8

Human AddonV1.8

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Description

Changelog -completely revamped the skin system, allowing for 1,664 different skins across all humans -added "shadows" to skins that previously didn't have any to improve overall quality -completely retextured the armorsmith, digger, oceanologist, toolsmith and weaponsmith skins -completely revamped upgrades, now called "fighters" -added the juggernaut fighter -added dweller component to all professions, fighters and "dismissed" followers -this means they can live and villages and occupy beds -dwelling humans now have a new schedule -dwelling professions will "mingle" during noon and meet around village bell -dwelling professions and followers will sleep during the night -dwelling fighters have unique schedules and traits (see website) -all humans now have the player tag, meaning hostile mobs will now target them (except the creeper for obvious reasons) -removed ranged mode from all professions, rely on fighters now -added sapphire shards (possibly useable in a later update)

Details

Category: AddOns
Added: May 7, 2021
Updated: August 15, 2026